MultiScatter for 3ds Max
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Product OverviewMultiScatter is a plug-in for 3ds max which works with V-Ray, Mental Ray, Corona and Octane rendering systems. It is possible to create complicated scenes with a huge amount of objects easy and quickly with the aid of this plug-in. Usually scenes in 3ds max with a great amount of even identical objects take a lot of space on HDD, consumes a lot of time for loading, and it is very hard to work with. MultiScatter is created to solve these problems. The scene containing 500 000 identical objects created with 3ds max 2008 occupies 1400Mb of HDD space. Now, if it is created with MultiScatter and still containing the same 500 000 objects the scene can take just 250Kb. |
When placing order, please make sure other technical aspects such as software versions, type of rendering engine used, other plug-in to be integrated together with this tool, etc. You may also email to us (sales@trn2u.com) for further enquiry. |
updated as on 25 June 2016