3ds Max 101 - Treasure Resources Network (TRN) UA-88258872-1
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3ds Max 101

  • 3ds Max 101
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Product Description

For group or in-house training, please contact our team: edu@trn2u.com

Course Description

This session introduces participants to the 3ds Max core interface, tools, functions, concepts, and design environment. Learn to make basic 3D models using geometry, shapes, poly tools, scene, organic poly modeling, and mapping. Learn 3ds Max workflow and make your first 3D animation. The lessons will include in-class, hands-on practice and lab time to develop beginning models and animations.

Course Objectives
This session will focus on basic understanding (principle) on the software, creating simple modeling and animating a scene/object. Participants without experience will find this session very easy to learn and understand the principle on how to utilize the software at beginner level. Although this session is more suitable and recommended for anyone who just about started to learn 3D modeling and animation, users from various industries such as architectural practices, visualisation studios, production houses, advertising/boradcasting agencies or other such departments that work in large organisations could also join to refresh their fundamental knowledge. Basically, participants will be:
  • provided with an overview of the key concepts of 3d modeling and animation with reference to workflow, people, technology and techniques involved in pre-production work.
  • understand and use the 3ds Max interface, development environment, and tools.
  • create modeling objects using common modeling tools, polygonal meshes and modifiers

At the end of the training session, participants should gain fundamental knowledge and skills in 3d modeling and animation using 3ds Max. They will be also exposed on how to work in a production environment, understand the 3ds Max mechanisme, able to create 3D models using various techniques, work with materials to texture the models, understand how to light a scene, able to create animations, stage a scene, and finally produce a presentable rendering output.

Who Should Attend

This course is designed for new users as well as experienced users to upgrade from previous versions and to refresh their knowledge.

General Topics Covered
The followings are genereal topics that may be covered during the course.
  • Introducing Autodesk 3ds Max
  • Basic understanding on 3d modeling
  • Basic modeling techniques
  • Applying materials
  • Cameras & Views
  • Lighting a scene
  • Rendering a scene
  • Introduction to animation

The suggested course outline and duration is a guideline. Course topics and duration may be modified by the Instructor/Trainer based upon the knowledge and skill level of the course participants, and subject to version used.


Duration: 2 days (9am to 5pm)

For more info please email to "training@trn2u.com" or contact our Hotline # 010-7885076
Online payment via Credit Card is accepted. To pay online via credit card, click Add To Cart as shown above (next to Quantity box). Default seat is 1 (one). If the total participation is more than one, you just need to enter number of participants in the quantity box, and click "Add To Cart". You're also need to Sign-in to purchase online. If you don't have any account, you may Sign-Up an account (FREE). The Credit Card transaction is thru a secure payment gateway via Paypal.

*Actual charges and conversion rates for payment via Credit Card is subject to issuer bank. Kindly refer to your bank for further details.

Learn the fundamental skills for modeling projects in 3D using SketchUp. Through demonstrations and hands on exercises, this course will guide participants through the basic techniques and essential knowledge to start creating 3D models for digital and printed presentations, including developing model based on existing building available in real world (based on Google Map/Earth). The course is geared toward those with little or no SketchUp experience

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